We are proud to announce a new computer graphics journal: “The Journal of Computer Graphics Techniques.” JCGT embraces the changing world of scientific publishing, which is moving away from for-profit print journals and towards free, online, digital publications. JCGT is a high-quality, peer-reviewed, and free journal for techniques: short papers of clear practical or theoretical value. We are dedicated to advancing the field of computer graphics through the publication of techniques in all areas of computer graphics, including software, hardware, games, and interaction.
JCGT is the next step in a respected tradition. When the best way to disseminate new, self-contained graphics techniques was in book form, the Graphics Gems Series was born. When we wanted to add peer review and a more timely publication schedule, many of the former Graphics Gems editors banded together to form the Journal of Graphics Tools. Today, we can publish even more promptly and eliminate all subscription and author’s fees by moving to online digital publication. Thus, the JGT founding editor, advisory board, and much of the 2012 editorial board have resigned from JGT, and together we have created the free and non-profit Journal of Computer Graphics Techniques.
JCGT’s editorial board will continue our commitment to rigorous peer review in a tight review cycle with high-quality editorial feedback. We will use modern online tools to produce and host our articles. Thanks to the nature of online publishing, papers can be published immediately after their review cycle concludes and they are approved by the Editor-in-Chief. Because it’s online, JCGT can host supplementary material such as source code and images, and link them to the original article. In keeping with volunteer-driven, non-profit Open Access models, JCGT will use a minimal, non-exclusive copyright and publish all source code as Open Source.